A brief update (I'll be back from my blog hiatus soon; expect a post on writing book summaries!) for what's going on with my current plans:
I'm going to try and write a book a month for every summer month (June, July, August, September). This is more feasible than my original plan to write two books in June, mostly because life got in the way in June.
However, my current plan is to finish the half-done Quarter in the next week, and then start on my middle-grade novel in July. August we'll churn out Eighth, the third book in my Half chain, which should be pretty cool. Then, in September, we'll do the third Might of the Steelgods book: The War of Blood and Oil seeing as it's tradition to write one of those dumb things at the end of summer every year. (Steelgod September returns!)
After that I have no idea. I also plan on finishing A Straight Cut sometime in July if I have time. I'm going to just write it on days I'm not writing something else. That book annoys me.
I also have to edit Death's Aria and do minor Half revisions, as well as send Half to everybody and their dog in July. If I don't start submitting, my year goals to submit at least two novels this year will fail. I have more than enough material; I just need to submit!
That's it for now. I'm writing Quarter like a fiend! Expect some cool life updates soon, too. :)
GRE Induced Hiatus
In case you haven't noticed, I'm taking a slight blogging break for the next couple of weeks. A week from Saturday I'm taking the GRE (and studying for it has sucked up most of my brain power) and then we are going to family reunion, so I will be too busy to provide updates.
I do plan on writing Quarter and my middle-grade novel in June (two weeks for each). However, don't expect updates from this blog for a while still.
Thanks for your patience; see you eventually!
My biggest problem with the Game of Thrones TV Show
This show still has my favorite opening of any show ever.
(This still isn't my post on violence or an album review. Sorry?)
So I've been watching A Game of Thrones on HBO. The sad truth is it was the first season that actually got me to finally read the books, which I devoured up until #4 which I am currently stuck on. Sorry, but after the insanity that was Storm of Swords, it's a little hard to keep going and have everything live up to expectation.
Regardless, reading the books opened my eyes a lot about how the TV show is produced and presented, especially now that I've read the second book before the second season kicks in. And, after re-watching the first Season (for my failed attempt to review them episodically on here, which I swear I'll do someday) I had a sort of revelation:
I don't think the TV show is very confident in itself.
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| But Sean Bean is always confident. THAT HE'LL DIE. The man's a two-legged spoiler. |
Hear me out: I love the TV show. I think it does well in presenting an adult fantasy story on mainstream television (if HBO is "mainstream"), which is something that very rarely happens. Usually these things fall apart under the silliness of the story or magic, and when they attempt to be "dark" they end up being shallow or pretentious. Which Game of Thrones manages to not fall in.
Yet.
The reason I say "yet" is I feel it's skirting on the edge here. And the reason I have is this: it isn't confident enough in its dark premise.
Let me elaborate: A Game of Thrones (and the whole Song of Fire and Ice) is a dark batch of books. The characters are delightfully gray, with even the most noble appearing "heroes" often making selfish, poor mistakes and having us (as readers) question if we really admire these people as much as we thought. It has been said that the only good main character in this book is Samwise, which I can agree with.
What made the books (especially the first one) so good is the fact it manage to be exciting, tense, and dark without having to do much stuff that the mainstream would classify as "exciting, tense, and dark." While there was plenty of violence, it wasn't at the forefront. While there was sex happening all the time (including incest, rape, and more) it was almost never on camera, and tended to not be sexually explicit (minus a rather putrid scene at the start of A Clash of Kings). The first book was confident that it could tell its story and be compelling without any cheap tricks. Sex and violence was presented as part of the story, not as gratuitous stimulation to titillate and excite. It was a necessity but not the point, with the violence or sex not being at the center of a scene but rather something that happened to support the dialogue, politics, and dark schemes. It's a fine line to skirt, because a reader can easily get bored without some "cheap thrills," but it was confident and masterfully done enough to pull it off.
But the TV show is not like this, at all.
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| If you are a legal age female in this show, odds are you'll be seen topless at least once. |
Nudity is all over the place. Scenes in the novel that originally didn't have it added it as a "bonus," and scenes that did have sex are longer and more drawn out to keep things going. They even added an extra "main" character in the first season, some hooker Theron liked, just so she could spout some expository dialogue while the two of them were getting it on. It has gotten so bad that when last week's episode (Season 2 Episode 5, "The Ghost of Harrenhal") came out and was actually the first episode in the series without nudity, people stood up and took notice. Yeah, essentially episode 15 was the first one without some boobs. Nice work.
The reason for this is obvious, if a bit annoying. Since they have a limited run and the books are big, they had to get the expository dialogue out somehow. My main problem is that their #1 choice for doing this is during a sec scene. Vesyris needs to explain about dragons? Do it while he's having sex in a tub. Theron Greyjoy needs to explain the Starks and his frustrations to build into Season 2? Do it when having sex. Dani needs to learn more about the Dothraki? Make sure you do it when also talking about sex. Littlefinger needs to talk about his political goals? Position it over him teaching prostitutes how to turn each other on. Renley and the Knight of Flowers need to chat? Make sure it's while both are nude and shaving each other. Not all expository dialogue is presented via sex, but it does seem to be the vast majority.
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| What? Characters talking without sex? REWRITE IT! |
While this could easily be dismissed as laziness of the writers, I honestly don't think so. There are plenty of added scenes that are actually quite good. The highlight for me is a dialogue between Robert and Ceresi in the first season that isn't in the book. You don't really learn much about their relationship in the novel except they generally hated each other and were married out of politics, but this little scene is just the two of them talking and remembering their times together. Both are horrible people (Robert because he's a fat, lazy sloth and Ceresi because she only cares about her personal gain and the gains of her children) but cast in this light you see them differently. You are given dialogue that explains the world and digs deeper into the character's. It's a great scene.
So I know the writers are capable here, because the rest of the show (both stuff that's new and old) is written masterfully. So why the need for all the sex? (and exaggerated violence, but we'll just assume everybody knows that's in there so I don't have to talk about it)
I think it's because Game of Thrones isn't confident that it'll be "dark" enough without showing all this awful stuff. It isn't confident in the viewers understanding the depth of the characters without shoving it into their faces.
Consider this: In Season 2 Episode 4, "Garden of Bones," Joffery is given two whores from his uncle as a birthday present. What happens is a long, horrible scene where the young king basically forces them to beat each other bloody. It's a stressful thing to watch because of how awful and trapped these whores are (though don't worry; both are completely nude and the show isn't afraid to show it).
I don't remember if this happens in the book, but it was certainly never presented in scene. My question is this: Why was it necessary to burn 10 minutes of a already crammed show on this? We already know Joffery is horrible. We knew it the second we laid eyes on him; he was a smug, pompus jerk. The actor was fantastic at portraying this without being overt. And, after he has done so many horrible things already, why is this necessary?
Because they aren't confident, is why. They can't let the subtle characters of the book simply play out; they have to slap you in the face with it. Over and over. "Look at us! Look how dark our characters are! Look how edgy we are! We are HBO, you can't see this on normal TV!"
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| Look at this picture. You KNOW he's a douche. You didn't need to see him order naked prostitutes to beat each other to prove it. |
There are many, many examples of this. And while you could argue it's to make it more appealing to a mainstream (read: dumber) audience than those who read the books, I really feel that it is more of them thinking their "edgy" drama is impotent, so they always overcompensate. Trust me guys: we know how bad the characters are. We know this is a dark story. But because you insist on showing us how edgy you are, the impact is lost. We are desensitized to boobs because they are all over the place. We are desensitized to violence because it's always gory and gruesome. And so, when a scene that is supposed to be impactful because of the violence or sex or abuse comes up, its effect is lessened. You are actually weakening your characters by having them be so blatant.
This might be a little nitpick and again, I'm technically a "new" fan of the books so I might be wrong, but it is really starting to get to me. It's almost predictable now...is an infodump needed? I bet you the next scene starts with somebody getting it on with somebody else. Oh look, I was right, what a surprise.
It's like HBO is a kid trying to hard to be dark and evil and scary he went to Hot Topic and bought all the clothes and stacked them all on and goes around growling and cussing and making lewd gestures, while all the adults just shake their heads and chuckle to themselves. That isn't edgy, it's overkill. The source material is so incredibly dark already, it would work better if you were subtle. Don't beat it into our heads that Joffery is the worst human being on the planet, just let him show it in line with the story. What does the beating of the whores have to do with the overarching narrative? Nothing. But when he forces Sansa to strip and humiliates her in front of the court (which Tyrion saves her from), this shows progression. It shows Joffery is awful right there. It shows Sansa is broken. And it shows Tyrion might actually have a heart, while earning plenty of Joffery's ire. It's a great scene, and it had no boobs (probably because the actress for Sansa is underaged), no forcing the point, and no expository dialogue. And hey, it was a scene lifted from the book. What a surprise.
Lastly, since this has gone on far too long anyway, let me give one final example. As I mentioned before, the Episode "The Ghost of Harrenhal" was the first episode to not have any boobs. I'd like to just point out a scene (minor spoiler here) that I felt was powerful that didn't have to rely on any cheap tricks to make it that way.
This might be a little nitpick and again, I'm technically a "new" fan of the books so I might be wrong, but it is really starting to get to me. It's almost predictable now...is an infodump needed? I bet you the next scene starts with somebody getting it on with somebody else. Oh look, I was right, what a surprise.
It's like HBO is a kid trying to hard to be dark and evil and scary he went to Hot Topic and bought all the clothes and stacked them all on and goes around growling and cussing and making lewd gestures, while all the adults just shake their heads and chuckle to themselves. That isn't edgy, it's overkill. The source material is so incredibly dark already, it would work better if you were subtle. Don't beat it into our heads that Joffery is the worst human being on the planet, just let him show it in line with the story. What does the beating of the whores have to do with the overarching narrative? Nothing. But when he forces Sansa to strip and humiliates her in front of the court (which Tyrion saves her from), this shows progression. It shows Joffery is awful right there. It shows Sansa is broken. And it shows Tyrion might actually have a heart, while earning plenty of Joffery's ire. It's a great scene, and it had no boobs (probably because the actress for Sansa is underaged), no forcing the point, and no expository dialogue. And hey, it was a scene lifted from the book. What a surprise.
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| At least all of Arya's plot arch is wonderfully intact. |
Lastly, since this has gone on far too long anyway, let me give one final example. As I mentioned before, the Episode "The Ghost of Harrenhal" was the first episode to not have any boobs. I'd like to just point out a scene (minor spoiler here) that I felt was powerful that didn't have to rely on any cheap tricks to make it that way.
Tywin is around a table with his lords, discussing the war against Robb Stark. He's decided Arya is to be his cupbearer, without knowing her true identity, so she is essentially hearing her brother's mortal enemy discuss how he is going to destroy his armies in a methodical, tactical manner. As the scene plays out she is brought into the conversation, believed by Tywin to be a northern girl but not aware she's a Stark. After asking her what the northerns think of Robb, she spins a tale of mythological proportions about Robb's strength and Direwolf. Tywin laughs, asking Arya if she believes Robb is invincible. She says, "No...any man can be killed." Scene closes on Arya.
It's worth nothing there is almost no swearing, violence, rude behavior, sex, or anything of the sort in this scene, yet it is dark, creepy, tense, and powerful. We see Tywin as he really is: a genius and ruthless warlord whose competence makes him sympathetic but also a bit arrogant; had he know it was Arya there he might have realized his life was potentially in danger. And we also see Arya's arc growing: she's becoming more revenge fueled, convincing herself that she can kill anyone, even Tywin. Lastly, we are seeing the world and war develop, and all this is portrayed by some downright killer acting across the board.
These are the types of scenes the show needs. We don't need people spouting politics in bed or right after. Giving somebody to do while spouting dialogue is a common writing trick: people sitting around is boring. But adding sex to make it "edgy" is just crass and cheap. If you can't use a scene from the book, make one that isn't there but doesn't involve tons of nudity. If you need to infodump, do it through other scenes. It was already sublimely interwoven in the novels; do it here if you want to retain that spirit.
| Plus, you know you want this in Season 3, HBO. |
Let me close by saying this: I do not hate this show. In fact, it's probably my most favorite TV show ever. It's magnificently cast, acted, and the production values are through the roof. I think it's setting a new bar for television, and I also am glad that medieval fantasy is finally getting through to the mainstream public as this might open up options for future TV shows in that genre.
That being said, I think the series could do better. Right now it's amazing, but with just a few changes it could be unforgettable. It shines with greatness, presenting powerful scenes and characters, and right when I'm sold that it's just the greatest thing we cut to a scene of expository dialogue and boobs. Or some grotesque, overly-bloody gore and violence. Or some other scene of crass tastelessness that seems to be there just to shock and awe.
You are better than this, Game of Thrones. Stop pandering to the lowest common denominator. You are making a show for smart people, so stop backpedaling and make it for smart people. We don't need boobs and guts to get our attention. We want rich characters, crazy politics, and Tyrion outsmarting everybody with hilarious results. We want it to be dark but not edgy, serious and realistic but not overblown. The show is so close it hurts, and I was hoping after Season 1 when fans complained about these little things they'd fix them. They haven't, so I'm complaining again.
Make it happen, HBO. Make real, adult television. And then maybe this show will be remembered for much more.
(Not so) Brief Update
Don't worry; the Violence in Fantasy Writing Part 2 blog will be here soon enough, as will my review of my friend's album. However, I straightened some things out with regards to my writing and I thought I'd share.
I have goals set for May and June, and they are as follows:
May
Finish A Straight Cut
Edit and send out queries for Half
Give Half to a limited Alpha run (while queries are out, probably)
Edit and prepare queries for Death's Aria
Plan Quarter (Half sequel; almost done with that already!)
Plan chapter outline for middle-grade novel
June
Write Dapper Lycanthropies Time Travel to Ancient Egypt and Save History (or whatever it ends up being called) in two weeks
Write Quarter in another two weeks
More Details
Editing Death's Aria is obviously the biggest thing in store for May, as A Straight Cut probably only has 20-30k left in it. I'm not stressing over wordcount for May I've decided; I already did for both March and April, and I have more important things to do (like fix my currently finished novels and submit them to meet my yearly goals slash actually move on this "career" thing).
After re-reading Half I've decided I actually think it turned out decent enough to submit to people. Is it perfect? No. But to be honest my strength as an editor is (in my opinion) overshadowed by my strength to write decent first drafts, so after a clean-up I'm sending it to every paranormal/urban fantasy person I know. Also: if Half does not get picked up, I will Kindle publish it. Despite it being silly I like it too much to just let it die (like what is currently happening to the Steelgods series).
I will need Alphas for the book. However, this is a very "pulpy" novel. Think the Monster Hunter International books or the first Dresden Files novels. It is intended as a fun ride and, while I'd love for it to be a refined fun ride, it's clearly seated in the less... prestigious realms of literature.
I'm also preparing for the GRE which I take the last weekend of May, which is right over CONduit. So I won't be at CONduit. Sad day. And I'll have to do that in May too.
June should be easier in theory. Quarter is practically sorted out already. I don't have an outline but I have the main plot points and twists, which is more than I had for Half and it ended up ok. We'll also be doing my middle-grade novel about time-travelling werewolves who are super British and go to Egypt, which will be short so two weeks should be feasible. I am going to a Jenkins family reunion so this isn't an easy goal at all, but as a plus I'll be surrounded by kids of the intended demographic for the werewolf book, so maybe I'll get some early Alphas. :P
Also both Quarter and Dapper Werewolves are books I just really want to write. To be honest, while I've been excited about ideas before (like A Straight Cut) I haven't really gotten sucked into a story on a personal level on a while. Death's Aria did a decent enough job, but the difference in my writing (both personally and the actual words on the page) between A Straight Cut and Half point clearly to the fact that I should be loving what I write more. So I'm going to write awesome stuff that appeals to me, even if it isn't high brow or whatever.
Not that I hate A Straight Cut (I FINALLY figured a bunch of stuff about it out, so the underarching story is really awesome now) but it isn't sticking. Also I know I have to almost completely rewrite the first 2/3rds (or do very heavy edits) before I can even show it to anybody, which is discouraging.
So that's my personal update that you probably don't care about. It works for me because it clears my head and now I have goals. So expect novel #10 (A Straight Cut) by end of May, and than a blitz for #11 and #12 in whatever order come June.
On Violence in Writing Fantasy: Part One
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| Pictured: Potential violence in fantasy. And Sean Bean |
So I've been considering the topic of violence while writing fantasy for some time now, though a more recent conversation with my father-in-law finally sparked it to the point where this blog post exists. Violence in fantasy novels is fairly commonplace, as it is part of that whole "swords and sorcery" appeal that draws people into fantasy in the first place. You could argue a fantasy novel without a swordfight really isn't a fantasy novel, as if it's some unspoken requirement. What I want to look at is two important questions: Why do we feel violence is necessary in fantasy, and How do we portray the violence to best help a manuscript or story progress?
For this first part in this multi-part blog post, here's a brief look into other mediums to see how they handle violence. We'll start with perhaps the easiest to explain: Video Games.
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| From Bloodforge, a game that released yesterday on Xbox 360 |
Video Games have become dependent on violence to even exist. From the very first time Mario stomped a Goomba flat to the throngs of 12-year-olds currently blasting each other to death in Call of Duty, video games have become completely desensitized to violence. In fact, they are all reliant on violence to even make a game. Name me a dozen games that don't use violence at all to tell a story. Modern games. Old adventure games don't count.
Journey is the only one that comes to mind, and perhaps the recently released Fez, both indie games. The point is: violence is so overblown in video games that they are glorifying in it. The bloodies, messiest games (like Bloodforge above, God of War, Dead Space, etc.) often do so because they sell better. Like the slogan "Sex Sells" in advertising, "Violence Sells" could be applicable to video games.
Because of this, any sort of emotional impact violence might have in the majority of video games is lost. How am I supposed to feel sad my companion died in Modern Warfare 3 if I spent the whole game gunning down hundreds of people? Why should I be sad in an JRPG when my one character dies when I've spent the whole game slaughtering people, animals, and anything that has XP attached? Nier is the only game I can think of that actually turned this idea of glorifying slaughter against the player through its story, which is probably why I feel the game is atrociously clever. It was a game with swords, blood, and killing that lured you into the traditional gaming mechanic of "kill everything that moves," then pulled a clever twist on you that I won't spoil here.
The point is this: video game violence has become completely meaningless in terms of story, for most games. Even story-centric ones like Mass Effect seem to lose and edge when somebody I know dies because I've just finished killing hundreds of people. Perhaps the worst culprit of this is Uncharted, which is essentially Indiana Jones if Indiana Jones was just killing random mercenaries instead of Nazies, and doing it by the hundreds. As he cracks jokes and laughs he looks like a psychopath to anybody not familiar to this blood-soaked medium, like the creators saw Indiana Jones but completely missed why we didn't think he was a raving loon: he didn't kill everything that moved. In fact, someone counted the murders across all four movies, and there's only around 20, tops. I do more than that in the first ten minutes of any video game I've picked up in the last six months.
So video games don't know how to use violence for anything other than glorification (as a majority, anyway) and appealing to males.
Movies and television, however, haven't pigeonholed themselves into the violence-centered showcase like video games have. But, to be honest, they aren't without their flaws. The main difference between movies and games (aside from the interactivity) is movies aren't afraid to make movies without violence. They can make romantic comedies. They can make family dramas that are powerful and without a single ounce of violence in them. They can make silly movies, odd movies, and art-house movies. Comedies and more can all be bereft of any form of physical violence whatsoever.
So video games don't know how to use violence for anything other than glorification (as a majority, anyway) and appealing to males.
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| One of the few movies that portrays all violence as horrific as it actually is. |
Movies and television, however, haven't pigeonholed themselves into the violence-centered showcase like video games have. But, to be honest, they aren't without their flaws. The main difference between movies and games (aside from the interactivity) is movies aren't afraid to make movies without violence. They can make romantic comedies. They can make family dramas that are powerful and without a single ounce of violence in them. They can make silly movies, odd movies, and art-house movies. Comedies and more can all be bereft of any form of physical violence whatsoever.
However, when you go down to the fantasy genre, you find movies can be just as guilty as anyone else in glorifying violence.
Let's take the example from the first picture: the Game of Thrones TV adaptation. It's worth noting there actually isn't a hefty amount of violence in the first book, compared to other fantasy novels. Most violence happens off-screen, is very brief, and clean. The book is more about being a mystery story set in a dark fantasy world, while we follow a family as their lives change and influence the world around them. Even the most powerful death in the book, which I will not spoil here, is not described at all. Even abstractly. It's a brilliant death, too, and far more harrowing because you don't even see it.
And then we have the TV show. Aside from adding tons of sex to "spice up" when expository dialogue was needed, they also extremely ramped up the violence. A guy gets a knife stabbed through his eye. You see a man get his head ripped off in the first fifteen minutes, and another one beheaded shortly after. A guy rips out a man's throat and pulls his tongue out through it, on screen, unashamed. Glorifying violence much, HBO?
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| Khal Drogo will mess you up. |
Looking at other fantasy novels it doesn't get better. The Lord of the Rings adaptations were surprisingly faithful, but they still spent a whole lot of time watching our heroes slice up orcs. Scenes that were off-camera in the book were put into the movie simply because they were battle scenes. The original novels certainly had their share of battles, but they weren't important. What was important was the characters, and that was forgotten.
I can't end this without mentioning the Disney adaptation of The Lion, the Witch, and the Wardrobe. C.S. Lewis knew very well that putting a battle in the middle of a children's book was a slippery slope; should you really be showing kids killing mythological creatures? He did the right thing and cut straight to the aftermath, glossing over it because it really wasn't important. We all knew the Narnian's would win, and what happened after was far more interesting. Of course, the movie adaptation completely ruined this, showing kids murdering tons of stuff on camera, unashamed. The rest of the movie was downright fantastic, extremely faithful, and actually quite touching. But the second that battle comes on I'm pulled out. Also, how the heck is that movie PG?
The point is that movies are just as guilty at glorifying violence as video games, if just not as frequent. I can't think of any fantasy movie off the top of my head that manages to get through their whole thing without a swordfight or somebody killing somebody else. While I think violence can be used in a powerful way (such as in A History of Violence), in the fantasy sub-genre of film it rarely is, ever. Star Wars is actually an excellent example for both good and bad (past movies vs prequels), but I'll get into that later.
Then we come to our current medium of choice, written books. While books certainly have been violent and gory, for the most part the majority of fantasy novels tend to tone it down substantially when compared to movies and video games. My personal theory on this matter is that the demographic that tends to enjoy graphic, gory violence tends to be males, usually in the age ranges of 13-25. It's also known that males (especially in this age range) tend to be most stimulated by anything when it is taken in visually (which is why pornographic videos tend to cater more towards males rather than females, etc.). Blood and guts in a video game or movie is easy to watch, digest, and get the violence "high" that is somewhat common with this generation of boys and men, while reading it doesn't quite do the same thing.
The point being that, if you want to argue which medium is the most "mature," the point would obviously go towards literature. It also has been around the longest, which one could use as the reasoning, but also there's that visual aspect that makes it different. Books also have the widest scope of the above mediums: they can be informative texts, artistic literary stories, romances, mysteries, fantasies...the list goes on. Unlike movies, however, you rarely find books that are violent just for the sake of being titivating (like the Saw or Hostel movies), nor do you find books overtly pornographic in nature (though the erotica genre could be argued for, but if you compared that with film pornography you'd see a massive distance, undoubtably due to target demographic).
The point is that with books much more is expected from the creators. In movies and video games you can get away with just adding tons of violence without purpose except to be "exciting." With books, that will come off as shallow or even boring. Long, overdrawn action scenes may be exciting for the author to write, but reading it might actually just be tiresome.
So we have our three mediums. In writing, how can we make violence be important? How can it impact the reader? I'll try and go over this in the next couple of blog posts.
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| Brandon Sanderson's Mistborn novels (the original trilogy) manage to have violence that is fun to read while not being gratuitous |
Then we come to our current medium of choice, written books. While books certainly have been violent and gory, for the most part the majority of fantasy novels tend to tone it down substantially when compared to movies and video games. My personal theory on this matter is that the demographic that tends to enjoy graphic, gory violence tends to be males, usually in the age ranges of 13-25. It's also known that males (especially in this age range) tend to be most stimulated by anything when it is taken in visually (which is why pornographic videos tend to cater more towards males rather than females, etc.). Blood and guts in a video game or movie is easy to watch, digest, and get the violence "high" that is somewhat common with this generation of boys and men, while reading it doesn't quite do the same thing.
The point being that, if you want to argue which medium is the most "mature," the point would obviously go towards literature. It also has been around the longest, which one could use as the reasoning, but also there's that visual aspect that makes it different. Books also have the widest scope of the above mediums: they can be informative texts, artistic literary stories, romances, mysteries, fantasies...the list goes on. Unlike movies, however, you rarely find books that are violent just for the sake of being titivating (like the Saw or Hostel movies), nor do you find books overtly pornographic in nature (though the erotica genre could be argued for, but if you compared that with film pornography you'd see a massive distance, undoubtably due to target demographic).
The point is that with books much more is expected from the creators. In movies and video games you can get away with just adding tons of violence without purpose except to be "exciting." With books, that will come off as shallow or even boring. Long, overdrawn action scenes may be exciting for the author to write, but reading it might actually just be tiresome.
So we have our three mediums. In writing, how can we make violence be important? How can it impact the reader? I'll try and go over this in the next couple of blog posts.
Revising, finishing, all that jazz
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| A Straight Cut's third act draws from this awesome book |
So I finished plotting A Straight Cut, which actually involved completely reworking the third act. My main issue with the novel currently (and will need to be fixed in an edit before going out to Alphas) is the lack of direction for the first 2/3rds of the novel. While it's been fun to have characters interact and putter around in the world I've made, the underlying plot has been shrouded in secrecy, making it boring. Luckily Act 3 will ramp things up a bit, but it really needs a stronger first two acts in order for the third act to both make sense and actually be meaningful.
Which means heavy editing, but we aren't worrying about that now. Now I just need to finish this dumb thing.
In other news, I restructured how Death's Aria will play out, which mostly involved moving key scenes to make the final confrontation stronger and more significant. The biggest complaint from Alphas was that the ending confrontation felt weak. Generally the results of it were fine, but the actual scene itself and the events leading up to it were stagnating after such a strong second act. I've relocated one of the strong second act scenes (clever readers might guess what I'm referring to) towards the end of the book, making the final conflict much more character driven. This also allows me to further develop the characters up to that point and fix lots of the third act's pacing issues, which will be good.
The other major change is Aria's character. While many readers felt they warmed up to her by the end, others were so disgusted with her at first they couldn't get over that initial first impression and despised her throughout. I'm reworking her so that she is more likeable at the beginning but still seriously flawed, which makes her less of a jerk who has a social problem and more of someone trying to do better...who has social problems. This shouldn't change the character enough to break my initial idea, but I think it will make her much more sympathetic.
All this is going to require a hefty amount of editing, so I'm hoping to burn through A Straight Cut quickly so that I can move on to Death's Aria and start submitting. We'll see!
I'm also mad that I scheduled the GRE over CONduit without knowing it, and they think it's acceptable to charge freaking $50 to reschedule. Seriously? For a test I'm taking on a computer that probably is proctored by one person you aren't paying enough for? Besides, we all know you just have a pool of these SAT questions you draw from to make tests. How much could it possibly cost? Monopoly at its finest.
Anyway, that's it from me. I have a review of a friend's album coming up within the next little bit, so keep an eye out for that!
Two-Week Blitz: What I Learned
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| Me, at around 9:15 pm last night. |
So I'm honestly surprised I pulled this off. For a little background on the project (this might be a recap from previous blog posts...bear with me) I was writing A Straight Cut, my YA fantasy canyon book thingy, and something about it was bugging me. It probably just hit that "2/3 mark" blues that always happens with manuscripts, when you start wondering if things will actually come together and if you totally just wasted your time and creative vision. Yeah, that part of the manuscript.
Anyway, it was so bad I couldn't continue and my wordcount was suffering. Rather than slog through it and waste a month whining, I decided to just write something for fun. I'd been wanting to write a book about a half-vampire vampire hunter for a while (probably ever since I watched Vampire Hunter D: Bloodlust like freaking ten years ago) so I put A Straight Cut aside, and with no planning or preparation or even a premise (minus a half-vampire vampire hunter) I dove into it.
Two weeks and 80,000 words later, here we are. A complete novel. And you'll have to take my word for it, but I don't think it's that awful. Rough, absolutely, and to be honest I doubt anybody would ever buy it. But for a silly, pulpy read that involves killing vampires along with crazy plot twists and just general B-movie weirdness, I think it works.
Anyway, the experience was actually quite a revelation to me, much like writing Harbinger in three months during the summer of 2009 was (geez, that was three years ago?). For Harbinger, it proved that the first book wasn't a fluke: I could actually write books if I put my mind to it. For Half...well, let me just go down the list.
And apologies in advance if this is long, but I'm hoping you'll be able to glean some helpful information from this regardless.
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I (and therefore you) can make time to write every day if we put it as a priority.
This was a big one. As stated in previous posts, I had an extremely busy two weeks, and that isn't on the writing end. I worked 6 out of 7 days last week, not counting all the other crap I had to do, and most of my evenings were completely full. When I finally got around to plotting out chapters, my heart sank. I had to write a minimum of two every day, which would be anywhere from 4,000-8,000 words, on days where I was completely booked from 7 am to 10 pm. How on earth was I going to write?
However, because I was determined to accomplish this, I started putting other, less important things aside to give writing priority. I ignored my video game blog. I didn't watch any movies, GiantBomb (my favorite video game video site), YouTube, or do anything past skim my favorite time-wasting websites. I still engaged in social networking, but I've never been very religious on that stuff so it wasn't difficult. The big one was that I ignored the freaking unbelievable draw of Age of Empires Online, which has been consuming my life these past few days. I even bought a new game and got another one in the mail, games I'd been looking forward to for a while (Silent Hill HD Collection) that I still have not played. Until my writing goals were accomplished, it took first spot.
Strangely enough, even after only two weeks this started to become habit. Rather than going home from work looking forward to lounging around, playing games, wasting time, and then maybe writing, every day I came home knowing I had to write, and I was excited about it. Because I just kept doing it and bumped it up on the priority list, it was actually much more fun to go write than to play video games or waste time. It wasn't easy, and it took a few days to fully kick in, but once it did I was actually making excuses to write more. With Harbinger I learned that if I was dedicated I could write every day. With Half, I learned that I could enjoy and look forward to it, and that it really wasn't that hard to make time, even if it was just an hour an evening.
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Put book progress first, wordcount second.
I've never been a planner. Even with Half, I only started plotting it about 1/3 of the way in, and it wasn't until the 2/3 mark that all the bits and pieces I'd been building up and randomly injecting into the story started to piece together to make the ending. But that's for another section; the point of this is chapter outlines.
I rarely use chapter outlines until I'm near the end of a book. This is mostly because I'm scared that outlining every chapter in my book will stifle the creativity of the story. Some of my best scenes and chapters were impromptu and entirely unplanned, the book taking me in a direction I didn't expect and myself as author just going along for the ride. So it's scary when everything feels so set in stone like that.
With Half I had to do it because I didn't have time to wait for creativity to just randomly hit me mid-sentence. And, oddly enough, my wordcount worked better for it. When I had a chapter list (even if for 90% of the time the last act was just "whatever happens; who knows, maybe four chapters?") I had a clearcut goal to accomplish. Every chapter I finished felt good, like I could check it off a list as I continued my slow march towards completion. Since I had plot progress goals rather than just "write 2,000 words," my scenes were more streamlined right off the bat. Wordcount skyrocketed.
Did I still split chapters? You bet; some days I only had two chapters planned and four spawned out of it. But because I already had an end goal for the day (due to my rather lenient and vague outline) I would just plug forward until I accomplished it. It was a challenge, a mountain to climb, and in tandem with that my number of words a day went up as well. There were certainly days where my goal required only a few words, and then I had the satisfaction of having my evening free. It was weird; I didn't realize how much better this formula works for me, but it does. Having a blanket number can be helpful but also weak. Making actual percent progress in the plot feels like you are actually working towards something. Just food for thought.
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Turn off the personal editor.
Half punched the editor in the face, for a few reasons. First, it's a freaking vampire book. I knew this was going to be a pulpy, silly romp when I started it. So who cares if nobody reads it? It was the same thing with The Ashen Destroyer, my Effulgent Corruption
I think something a lot of prospective authors forget is the fact that nobody published actually has complete creative freedom. Sure, they can technically write what they want, but eventually that's going to have to go through a writing group, agent, editor, and eventually the harshest critics of all: the fans. Any author worth his or her salt doesn't want to spend the rest of his or her life cleaning the thing up in post, so s/he starts making sure their first drafts are a little better. Which, whether they like it or not, stifles creativity. I'm not saying this is a bad thing; it's a sign of becoming a better writer. But what I am saying is for some people this can be too much, and go too far. Not to cite any examples, but think of authors who take years upon years to just write the next manuscript in a series. Their self-editors are going nuts, and usually when the book comes out it is bland and less creative than the previous entries in the series. It's that damned self-editor, thinking he knows everything, when really he should be kept in check and only used if necessary.
Half was when I turned all my limitations off. It was my first book since Harbinger (and Lacrymosa before it) where I felt like I could just do whatever the hell I wanted and not care about the consequences. I think the book is stronger for it, and it certainly helped me enjoy the story more personally.
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You can fix it in post. Or in the middle. Or whenever.
This kind of ties in with the last two, but it was really brought to the forefront when writing Half. I jumped into this thing headfirst not even knowing if the pool was full of water, jello, or radioactive scorpions. I knew the goal (the other side of the pool) but what I was swimming through to get there was a mystery. I just wrote anyway, thinking of stuff that would be cool and would eventually get me to the other side.
About 1/3 of the way through I figured it out, using what I'd established already to set up the second act of the book. Following that, at the 2/3 mark I completely changed my plans and decided to have the ending escalate in a completely different place, after a completely different incident, and with a totally new climax. Was my book ruined? Did I have to go back and rewrite everything?
Nope. I did have to go back and add a very small section in the middle of a chapter, as well as alter several bits of dialogue to provide proper foreshadowing, but it was about a thirty minute fix at most. Granted, since then I changed it again, so I still have to go back and make sure it is all tight, but the point is that you can fix stuff later. If you have an idea that is just marvelously amazing, just write it in and then fix it later. Granted, this won't work with any idea (it has to be within reason), but the point still stands. Don't stifle your creativity. It can always be fixed after you are done: just focus on getting to the end before examining the journey.
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Write what you love, and love it when you write.
So this title is kind of hokey, but the point still stands: if you want to do this as a living, you have to enjoy it. Art isn't like an office job. In an office job, you can sort of not enjoy what you are doing but it's a grind. You aren't usually required to make something beautiful or artistic as a part of it (unless your office job is creating art, in which case you should probably still enjoy it or else you'll get static crap...like shovelware video games), you just do your time and go home. But with writing art, especially if you haven't sold a book, you'd better really like doing it. If it's painful or too difficult or you can't seem to find time for it, maybe you aren't cut out for it. Lots of people really want to write a book, but few people do, and fewer write a second. I'm not trying to toot my own horn here, but if you really love writing you'll keep doing it. You won't need money or fame or someone bossing you around to go out and do that thing you love. It's just what you do because that's who you are. Or you can grow to love it through practice.
Writing Half was stressful. Very stressful. My self-imposed deadline was killer and it sucked away all my free time. But looking back I had a total blast last week. It was a very hard week in terms of not-writing. I had tons of work, things went bad at work, I was stressed, and I had little time to do what I wanted. But I had something to look forward to after all that was done. I got to dive back into a silly story about a flippant vampire hunter who loved his job. I got to use my imagination to create whatever I wanted every single night, not worrying about what I or other people felt about it. It was fun and a journey, an adventure that only I got to go on with my characters. I'd do it again in a heartbeat, even with all the stress and pain.
So write because you love it, and you'll love your writing. Make it happen.
Writing Half was stressful. Very stressful. My self-imposed deadline was killer and it sucked away all my free time. But looking back I had a total blast last week. It was a very hard week in terms of not-writing. I had tons of work, things went bad at work, I was stressed, and I had little time to do what I wanted. But I had something to look forward to after all that was done. I got to dive back into a silly story about a flippant vampire hunter who loved his job. I got to use my imagination to create whatever I wanted every single night, not worrying about what I or other people felt about it. It was fun and a journey, an adventure that only I got to go on with my characters. I'd do it again in a heartbeat, even with all the stress and pain.
So write because you love it, and you'll love your writing. Make it happen.
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There was certainly a bit more, but I think that will do for now. Point being that I am very glad I tried this, and gladder still I managed to pull it off. It was a very rewarding experience, and helped me get back into a writing mood for more "serious" projects (though I do plan on editing Half...and if anybody wants to read it I'll gladly send it your direction).
That's it from me. I hope to start the Game of Thrones HBO series reviews tonight, so stay tuned!
Book #9, HALF, is done.
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| Click to enlarge |
I did it.
It nearly killed me, but I did it.
To get an idea: I wrote 8,000 words on Friday, 10,000 words on Saturday, and 13,000 words today in order to pull this off.
I feel like this book just kept squeezing and squeezing me until the words came out, but it ended up working out because I finished it. Half is complete.
And I have a book now about vampire hunters, elves, and supernatural diseases. Yay?
Here's some fun facts.
Total Words: 79,590 (so close to 80k I can taste it! Edits will probably bump it up)
Days Written: 15 (Sunday to Sunday to Sunday. April 1st to April 15th)
Average Words a Day: 5306
Chapters: 25 and an epilogue
Total Time: 30 hours (exactly. Weird)
Wacky stats? I'm really tired, but I can manage a few.
Main Hero Characters: Five
Character Deaths: That's a spoiler, foo'!
Vampire Deaths: There's...a lot. Most on camera.
Stages of the Vampire Disease: Five
Types of Supernatural Beings that show up: Five
Werewolves in the book: ZERO.
Really bad jokes from the protag: There's lots of these
Ending promising a sequel? Of course
Despite starting simply because I thought writing a book about somebody half-vampire would be a cool idea, this book really developed and took off in directions I didn't expect. Re-reading it (granted I was skimming it) I found I actually really enjoyed both reading and writing it. Of course, it's my own thing so I'm probably biased, but after some clean-up this might actually not be a horrible thing.
I could publish it on Kindle at least. Just saying.
Point being that while it's easy to dismiss it as "another vampire book," I did try to do things that would make it enjoyable to read, while sticking to the mythology enough but infusing it with some personal ideas of my own. I actually ended up really liking the world, even if they don't dig deep into it at all, and will probably revisit this series (?) sometime when I'm pissed off at another book and need to go on a writing blitz (I'm looking at you, A Straight Cut).
So Book #9 wasn't quite what I expected, and that means Book #10 is probably going to be A Straight Cut. So we'll see how long it takes me to finish that now that I'm used to writing 5000 words a day.
Also, I thought of a brilliant idea for the best children's book ever which I'm totally writing after A Straight Cut, but the premise is a secret to everybody but my writing group so YOU'LL JUST HAVE TO WAIT.
The final stretch of the experiment
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| This movie is gonna be awesome. |
So Half is sitting nicely just shy of 60k after around two weeks. I have finished Act 2 and am now on the final act, where everything goes totally bananas. I'm estimating another 4 and a half to 5 chapters remain, and I'm stuck at work until 8 tonight and have plenty to do tomorrow.
I'm gonna do it if it kills me.
To be completely honest, this was probably the worst set of weeks to try this. Last week wasn't extremely busy aside from work, but we did have busy evenings and it was freaking Easter so, you know.
This week was super bad. It was my six day work-week, and in addition almost every single evening (which is when I do most of my writing) was busy with something that ended up going the entire time. As a plus I got to go out to eat twice, saw The Hunger Games, and discovered that Buffalo Wild Wings is pretty much the best place to eat on the planet, but it still put a massive dent in writing time.
So yeah, if I'm doing another "two week" thing, I'm planning it over better weeks.
But still, it's been a very interesting experience, and I plan on giving a detailed write up that nobody will probably care about after I (hopefully) finish on time. Since I'm a discovery writer there was no planning put into this at first, meaning stuff only started to fit together at around the 60% mark, and even then I had to go back and fix all the stupid mistakes I made so that there was "foreshadowing" and all that junk. But again, as an experience I have learned a ton, and hopefully sharing it with you guys will help you with your own writing. Or at least be interesting.
Anyway, that's the story from me. I still plan on doing an episodic Game of Thrones TV show review on here soon, and post some Hunger Games movie impressions. So stay tuned!
Writing Update
I've been quiet and it's late so this will be a brief post, but I figured I'd give a status update.
I've been writing Half for every day. According to my calculations, if I wrote two chapters a day every day this week, I'd finish the book on Sunday. Unfortunately, I'm currently a chapter and a half behind due to procrastination and the fact that this is "Hell Week" (something that happens every other week where I work 6 days of the week). I also have stuff planned almost every evening this week, which makes it hard, as well as my crippling Age of Empires Online addiction.
That being said, I've written, on average, 5,000 words a day over the past 9 days, including the "Bad" day that I only got 1500 out. I've also got a solid plot for the entire book that I actually think is pretty decent, if it is kind of ruined by the fact I used stupid vampires. Whatever, I'm writing for fun, you'll survive.
That's 43,483 words in 9 days. Which is the length of a full middle grade novel and a shorter end YA novel. My final estimation is that this will be around 70-80k. I don't have the last 1/6th of the book set in stone, though, so it might end up being longer.
This is also a very..."pulpy" book. In that I wanted to make it a fun ride but there isn't really any substantial depth to it (though I did try and both remain loyal to mythology and mix it up a bit). It's probably awful, but I really don't care at this point because I'm having a great time writing it and (hopefully) it'll at least be a stupid fun read if I decide to ever share it with anybody.
After I finish I'll be formulating Death's Aria edits and finishing A Straight Cut. I'm hoping to have Death's Aria edited by the end of April or Mid-May at the latest so I can begin sending it out. I have high hopes for that book.
I also spent monday making Steampunk Goggles. If you want to see the details, my wife's blog covers it in more extensive detail.
That's it on my status update. Still writing, still trying to write a book in two weeks. If I didn't work Saturday I'd devote the whole day to it, so I guess I'll be saving that for Sunday.
I've been writing Half for every day. According to my calculations, if I wrote two chapters a day every day this week, I'd finish the book on Sunday. Unfortunately, I'm currently a chapter and a half behind due to procrastination and the fact that this is "Hell Week" (something that happens every other week where I work 6 days of the week). I also have stuff planned almost every evening this week, which makes it hard, as well as my crippling Age of Empires Online addiction.
That being said, I've written, on average, 5,000 words a day over the past 9 days, including the "Bad" day that I only got 1500 out. I've also got a solid plot for the entire book that I actually think is pretty decent, if it is kind of ruined by the fact I used stupid vampires. Whatever, I'm writing for fun, you'll survive.
That's 43,483 words in 9 days. Which is the length of a full middle grade novel and a shorter end YA novel. My final estimation is that this will be around 70-80k. I don't have the last 1/6th of the book set in stone, though, so it might end up being longer.
This is also a very..."pulpy" book. In that I wanted to make it a fun ride but there isn't really any substantial depth to it (though I did try and both remain loyal to mythology and mix it up a bit). It's probably awful, but I really don't care at this point because I'm having a great time writing it and (hopefully) it'll at least be a stupid fun read if I decide to ever share it with anybody.
After I finish I'll be formulating Death's Aria edits and finishing A Straight Cut. I'm hoping to have Death's Aria edited by the end of April or Mid-May at the latest so I can begin sending it out. I have high hopes for that book.
I also spent monday making Steampunk Goggles. If you want to see the details, my wife's blog covers it in more extensive detail.
That's it on my status update. Still writing, still trying to write a book in two weeks. If I didn't work Saturday I'd devote the whole day to it, so I guess I'll be saving that for Sunday.
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